E. Papageorgiou, T. Mahr
D9.2-Website-Implementation.pdf download View | Download
Summary: A report describing how AITIA implemented and developed the preliminary website for the CRISIS project.
Keywords: website
Categories: Deliverables
D9.1-Exploitation-Plan.pdf download View | Download
Summary: Document describing how the CRISIS consortium plans to meet the objectives agreed with the European Commission.
Categories: Deliverables
F. Zamponi, J.-P. Bouchaud, M. Tarzia, S. Gualdi
D7.1-Tipping-Points-in-Macroeconomic-Agent-Based-Models.pdf download View | Download
Summary: A paper on statistical physics exploring the possible types of phenomena that simple macroeconomic agent-based models can reproduce.
Keywords: statistical physics
Categories: Deliverables
L. Gulyás, T. Mahr
D6.1-Economic-Simulator-specification.pdf download View | Download
Summary: This document is the first deliverable of WP6, will develop a simulator to be used by policy makers to support intuition building, dialogue and dissemination. The simulator will be designed to ensure the model is transparent and not a “black box”, making it easy to run experiments and scenarios, collect data, and analyze and visualize […]
Keywords: simulator
Categories: Deliverables
P. Rieger, T. Mahr
D5.4-Role-playing-game-for-players-in-the-same-geographic-location.pdf download View | Download
Summary: A description of LanGame, a new version of the CRISIS project game for players in the same geographic location. LanGame is an application that runs locally on the personal computer of the players. LanGame can be freely downloaded from the on-line game portal http://game.crisis-economics.eu/langame
Keywords: online game
Categories: Deliverables
T. Mahr
D5.3-The-On-line-Game.pdf download View | Download
Summary: A description of the first release of the CRISIS online game.
Keywords: online game
Categories: Deliverables
L. Gulyás, P. Rieger, R. Legéndi, T. Mahr
D5.2-Integration-Plan.pdf download View | Download
Summary: A description of how the simulation models are integrated into the on-line game architecture. We discuss both the integrated architecture and the integration process.
Keywords: online game
Categories: Deliverables
L. Gulyás, T. Mahr
D5.1-Game-Architecture.pdf download View | Download
Summary: This document reports on the work in WP5 which aims at creating the CRISIS game, an online multiplayer economic game. The CRISIS game is a simulation of a market economy, with households, firms and banks.
Keywords: online game
Categories: Deliverables
C. H. Hommes, M. Anufriev
D4.2-Evolutionary-Selection-of-Individual-Expectations-and.pdf download View | Download
Summary: A published article describing how a simple model of individual learning can explain different patterns in aggregate price behavior, in the context of “learning to forecast” experiments.
Keywords: experimental economics
Categories: Deliverables
D. Delli Gatti, J. Grazzini, T. Assenza
D3.2-A-paper-on-development-of-MABM-mark-I.pdf download View | Download
Summary: A paper describing how the benchmark Mark-1 macroeconomic agent-based model has been developed during the first year of the CRISIS project. The main novelty is the introduction of capital good producers.
Keywords: macro agent-based model
Categories: Deliverables